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Sony’s New Gesture-Based VR/AR UI Supports Microsoft and Nintendo Devices!

Sony’s next-generation plans have come up over the past few months when we dug up multiple patents regarding PlayStation VR 2 and PlayStation 5.

The information is quite simple yet it shows Sony’s plans to cast a broad net over the augmented and virtual reality market.

On December 26, 2019, Sony Interactive Entertainment filed a patent for “GESTURE-BASED USER INTERFACE FOR AR AND VR WITH GAZE TRIGGER.” The patent reveals the company’s efforts to create a user-interface for VR/AR gaming devices as well as other consumer electronics. The UI supports hand-gestures and movements. Below are some of the gesture for the VR.

The user interface is designed to support a lot of devices including PlayStation consoles, consoles created by Microsoft and Nintendo or other manufacturers, VR headsets, AR headsets, portable televisions, computers, laptops, and tablets. It seems the UI can be modified to serve any device you would want. The UI is compatible with Linux, systems from Microsoft,  and Unix operations systems among other software.

Sony is bringing gesture-based UIs to consumer electronic devices from a range of manufacturers. The UI is flexible and can be used with non-VR/AR devices as well which indicates that future Sony TVs and devices will have gesture UIs. Also the processing of the gesture is cloud-based so everything will be off-site.

The patent mentions using cameras to track hand movements and gaze. Now Companies file a ton of patents and not even half of them ever see actual implementation. However, if this comes to pass than the earliest we’ll see its implementation is with PlayStation VR 2.

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