Sony has revealed the full PS5 specs. The PS5 has a slower CPU and GPU.
CPU 8x Zen 2 Cores at 3.5GHz (variable frequency)
GPU 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
GPU Architecture Custom RDNA 2
Memory/Interface 16GB GDDR6/256-bit
Memory Bandwidth 448GB/s
Internal Storage Custom 825GB SSD
IO Throughput 5.5GB/s (Raw), Typical 8-9GB/s (Compressed)
Expandable Storage NVMe SSD Slot
External Storage USB HDD Support
Optical Drive 4K UHD Blu-ray Drive
PlayStation 5’s SSD is nearly twice as fast as that of the Xbox Series X, however it is only 825GB in storage. Sony says that the PS5 SSD can load 2gb in 0.27 seconds compared to 1gb in 20 seconds on the PS4 currently.
The SSD will work to make load screens a thing of the past, booting instant, making patch installs seamless ad de-duplicate game data, also NO Fast travel points load screens.
EXTERNAL STORAGE AND BACKWARDS COMPATIBILITY
Sony is not using a propriety port. Instead, you’ll be able to buy a NVME SSD drive. In order to expand your storage. Sony says that they won’t be telling customers which SSD drives will work before launch, as they’re waiting for these to hit the market over the next few months, so don’t run out and buy one.
You will be able to plugin a USB HDD, but you’ll only be able to play PlayStation 4 games off this device.
3D audio set to pave the wave for next-gen. It’s extremely complex to explain, but Cerny says that if you’re playing a game with rain, you can expect to feel like you’re standing in the middle of it based on audio positioning. Dead Space was used in the demo to showcase how there could be one enemy left that you can’t find, but this kind of technology will let you know exactly where an enemy is.
Ultimately, you can watch Sony’s stream here, but it still would be a little bit confusing for most.